Gossip 1.1
gossip::server::GossipNode Member List

This is the complete list of members for gossip::server::GossipNode, including all inherited members.

addRetryTask(GossipPeerNode::AsyncClientCall< google::protobuf::Any, google::protobuf::Any > *call)gossip::server::GossipNode
deleteMessage(const std::string &key)gossip::server::GossipNode
externalAddress() constgossip::server::GossipNodeinline
getMessage(const std::string &key)gossip::server::GossipNode
getNodeStatus()gossip::server::GossipNode
GossipNode(std::string name, std::string ex_addr, std::string in_addr, std::string token="")gossip::server::GossipNodeexplicit
handleDeleteNodeNotify(const std::string &name, const std::string &address, SlotVersion version, const ::pf_gossip::GossipNodeInfo *origin)gossip::server::GossipNode
handleHeartbeatRequest(const std::string &node_name, const std::string &slot_name, SlotVersion version)gossip::server::GossipNode
handleNewNodeNotify(const std::string &name, const std::string &address, SlotVersion version, const ::pf_gossip::GossipNodeInfo *origin)gossip::server::GossipNode
handlePullRequest(const std::string &slot, const SlotValues &values, SlotVersion version, const pf_gossip::SlotUpdate *origin)gossip::server::GossipNode
insertOrUpdateMessage(const std::string &key, const std::string &value)gossip::server::GossipNode
internalAddress() constgossip::server::GossipNodeinline
localSlot() constgossip::server::GossipNodeinline
NodeName() constgossip::server::GossipNodeinline
RetryCall typedef (defined in gossip::server::GossipNode)gossip::server::GossipNode
run()gossip::server::GossipNode
searchMessage(const std::string &key, bool latest)gossip::server::GossipNode
startConnection(const std::string &address)gossip::server::GossipNode
startDeleteNodeNotify()gossip::server::GossipNode
startHeartBeat()gossip::server::GossipNode
startNewNodeNotify(const std::string &name, const std::string &address, SlotVersion version)gossip::server::GossipNode
stop()gossip::server::GossipNode
Token() constgossip::server::GossipNodeinline
~GossipNode()gossip::server::GossipNode